Pangea Media, an online marketing company and provider of quiz-based advertising solutions for advertisers and publishers, announced today that it has expanded its Quibblo offering to include stories, games, and questions in addition to quizzes.
With the addition of this new engagement functionality, Quibblo now provides users a single destination site with a variety of online entertainment and community options.
- Stories allow users to create, share and collaborate on that perfect literary piece.
- Questions allow users to engage others for some real-time problem solving: "How do I...?, What is the best...?, What should...?" etc.
- Games include word games, strategy games, games of chance and others and can be solo or multi-player.
- Quibblo also features tens of thousands of professional and user- created quizzes, polls tests and surveys.
"Our community of users is our inspiration and our guide for all of our enhancements to Quibblo," said Pangea Media CEO Seth Lieberman, "Our users told us they wanted more community features and more opportunities to collaborate and engage with others and we listened. For several years Quibblo has been one of the premiere destination sites for teens and this new functionality strengthens Quibblo's leadership and appeal to this audience."
No other social media site offers the rich collaborative story writing tools available on Quibblo. More than 1200 unique stories have been created in the first month. Other enhancements to Quibblo include a "save" button for drafts, additional functionality to connect to Facebook, Google, Yahoo and Twitter, and enhanced tools for viral sharing.
With more than one half of a million users, many in the coveted teen demographic, Quibblo offers advertisers the opportunity to reach a targeted, engaged audience through a variety of innovative advertising products. Sephora, Simon & Schuster, Runner's World, and Hollywood Life are a few of the hundreds of companies that are using Quibblo to reach their market.
Seth Lieberman recently spoke about marketing to the teen community at the FutureM conference in Cambridge, MA.